Enum TInpRotationConvention
Enumeration that defines convention of rotation (orientation) TInpRotation(A, B, C, D).
Namespace: SprutTechnology.SCPostprocessor
Assembly: SCPostprocessor.dll
Syntax
public enum TInpRotationConvention
Fields
| Name | Description |
|---|---|
| AB | Euler angles: first - rotation around X, second - rotation around Y, third - always is zero. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| AC | Euler angles: first - rotation around X, second - rotation around Z, third - always is zero. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| AxisAngle | Axis-angle representation (rotation vector). The units of the angle (degrees or radians) depend on options inside TInpComplexRotationConvention. |
| BA | Euler angles: first - rotation around Y, second - rotation around X, third - always is zero. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| BC | Euler angles: first - rotation around Y, second - rotation around Z, third - always is zero. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| NormalVector | Normal vector (X, Y, Z) |
| QuaternionXYZW | Quaternion (X, Y, Z, W). |
| XYX | Euler angles: first - rotation around X, second - rotation around Y, third - rotation around X. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| XYZ | Euler angles: first - rotation around X, second - rotation around Y, third - rotation around Z. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| XZX | Euler angles: first - rotation around X, second - rotation around Z, third - rotation around X. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| XZY | Euler angles: first - rotation around X, second - rotation around Z, third - rotation around Y. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| YXY | Euler angles: first - rotation around Y, second - rotation around X, third - rotation around Y. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| YXZ | Euler angles: first - rotation around Y, second - rotation around X, third - rotation around Z. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| YZX | Euler angles: first - rotation around Y, second - rotation around Z, third - rotation around X. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| YZY | Euler angles: first - rotation around Y, second - rotation around Z, third - rotation around Y. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| ZXY | Euler angles: first - rotation around Z, second - rotation around X, third - rotation around Y. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| ZXZ | Euler angles: first - rotation around Z, second - rotation around X, third - rotation around Z. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| ZYX | Euler angles: first - rotation around Z, second - rotation around Y, third - rotation around X. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
| ZYZ | Euler angles: first - rotation around Z, second - rotation around Y, third - rotation around Z. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |