Enum TInpRotationConvention
Enumeration that defines convention of rotation (orientation) TInpRotation(A, B, C, D).
Namespace: SprutTechnology.SCPostprocessor
Assembly: SCPostprocessor.dll
Syntax
public enum TInpRotationConvention
Fields
Name | Description |
---|---|
AB | Euler angles: first - rotation around X, second - rotation around Y, third - always is zero. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
AC | Euler angles: first - rotation around X, second - rotation around Z, third - always is zero. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
AxisAngle | Axis-angle representation (rotation vector). The units of the angle (degrees or radians) depend on options inside TInpComplexRotationConvention. |
BA | Euler angles: first - rotation around Y, second - rotation around X, third - always is zero. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
BC | Euler angles: first - rotation around Y, second - rotation around Z, third - always is zero. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
NormalVector | Normal vector (X, Y, Z) |
QuaternionXYZW | Quaternion (X, Y, Z, W). |
XYX | Euler angles: first - rotation around X, second - rotation around Y, third - rotation around X. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
XYZ | Euler angles: first - rotation around X, second - rotation around Y, third - rotation around Z. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
XZX | Euler angles: first - rotation around X, second - rotation around Z, third - rotation around X. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
XZY | Euler angles: first - rotation around X, second - rotation around Z, third - rotation around Y. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
YXY | Euler angles: first - rotation around Y, second - rotation around X, third - rotation around Y. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
YXZ | Euler angles: first - rotation around Y, second - rotation around X, third - rotation around Z. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
YZX | Euler angles: first - rotation around Y, second - rotation around Z, third - rotation around X. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
YZY | Euler angles: first - rotation around Y, second - rotation around Z, third - rotation around Y. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
ZXY | Euler angles: first - rotation around Z, second - rotation around X, third - rotation around Y. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
ZXZ | Euler angles: first - rotation around Z, second - rotation around X, third - rotation around Z. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
ZYX | Euler angles: first - rotation around Z, second - rotation around Y, third - rotation around X. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |
ZYZ | Euler angles: first - rotation around Z, second - rotation around Y, third - rotation around Z. The units of the angles (degrees or radians) and the type of the axes to rotate around (fixed or movable) depend on options inside TInpComplexRotationConvention. |